Play your next move with VEDA

Enter the Spire

AI advisor for turn-based games

Can an AI learn to become your game advisor?

Meet VEDA.

WatchesAdvisesPredictsRemembersLearns
A real VEDA decisionVerified evidence
A real VEDA Slay the Spire map decision
Slay the Spire VEDA chose a route, then checked what happened.

Chapter 1

First, AI helped build VEDA.

LLMHow to see.
How to think.
How to advise.
VEDAA game advisor
with its own memory.

Chapter 2

Then we stepped back.

The player stays in control. VEDA watches the run unfold.

  1. Observe
  2. Think
  3. Advise
  4. Remember

Chapter 3

Then VEDA entered the Spire.

VEDA’s first real adventure.

A real Slay the Spire route map from a VEDA run
A real route choice from VEDA’s first game.
51Floors
3Act bosses
13Relics
36Final-deck cards
750Score

Chapter 4

But winning wasn’t enough.

Does VEDA understand why?

VEDA predictedAn Elite fight.
A relic reward.
×
What happenedA normal combat.
No relic.

A documented early-run map-icon misclassification. VEDA recorded the miss instead of treating it as a rule.

Chapter 5

Sometimes VEDA gets it wrong.
So it asks.

“I expected this to work. It didn’t. What did I miss?”

VEDA flags uncertainty

“Here is the missing state to verify.”

Optional LLM review

“Record it. Test it. Then remember it.”

Evidence before lessons

Chapter 6

Every adventure leaves something behind.

CardsChoices that shape a deck
RelicsEffects worth remembering
PotionsResources used or saved
GoldOptions made possible
BossesThreats faced
AchievementsMoments earned
PredictionsForecast versus fact
LessonsOnly after evidence

Today, VEDA learns with AI.
Tomorrow, can it learn by itself?

Slay the Spire was only the beginning.

Game Advisor #2 · Coming soon

Civilization

VEDA’s next world of long horizons, deliberate choices, and history shaped one decision at a time.

Content coming soon